A downloadable Zombie Apocalypse for Windows

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Welcome to the very early demo for my (Zombies) game.

The game is in a very early rough state. It is based on the Zombies mode from Call of Duty. A working prototype to hopefully show what i've been doing.


Notice:

Grab the starting weapon for 0 Pts, take all the demo ammo & use the pseudo-panel to the right of the table (Map 00 is the only one available).

Info:

  • Only one weapon is allowed to be carried, along with your knife.
  • You can save your inventory.
  • Menus are very basic, as well as the level.
  • Use the LOAD key to restart, keep inventory on restart.
  • Backpack is useable, but unnecessary. Due to inventory is to be wiped on player death (Unimplemented currently).


Coming Soon:

  • Story
  • Loot
  • Merchants
  • More Weapons
  • More Enemy Variants
  • More Maps
  • +Much More


Features:

  • Two enemy variants: Scientist (Festive) & Viral Soldier
  • Three Firearms: G17, Ak & Pump Shotgun
  • 5 Rooms to run through.
  • Grab wall weapons (750 ea.), Purchase Ammo (1000)


Controls:

  • WASD - Move
  • Space - Jump
  • Mouse - Look
  • LMB - Shoot, RMB - ADS
  • TAB - Open/Close Inventory
  • L - Skip Wave, after a wave is cleared
  • F5 - Save, F9 - Load
  • T - Knife
  • Left Shift - Crouch
  • 1 Key - Swap to weapon (Not Numpad)
  • G - Throw Grenade (Not Used Currently)
  • F - Use/Interact


Known Issues:

  • Shotgun shells hover when ejected from weapon.
  • Zombies can still hit you upon being killed (may or may not take damage).
  • Max spawns in map is ten at a time (Example: If there are 20 enemies, only 10 may be in the map at a time. More will spawn in as you defeat them). Reason for this is -  i have low-end hardware.

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Click download now to get access to the following files:

A Game By LordOvLoot 479 MB

Development log

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